How It All Began...

So Whodunit? The answer to that takes us back to World War II. A young British law clerk named Anthony Pratt was working in Leeds as a fire warden.

In manner befittting Clue's country house murder mystery theme, Pratt explained that "between the wars all the bright young things would congregate in each other's homes for parties at weekends. We'd play a stupid game called Murder, where guests crept up on each other in corridors and the victim would shriek and fall to the floor."

Thus the idea of Clue was born. With the help of his wife, Mr. Pratt worked for years perfecting the mechanics of the game. Original suspects included Colonel Yellow, Mr. Gold, Ms. Gray, Mr. Brown, Professor Plum, and Mrs. Silver. Weapons included an ax, poison, hypodermic syringe, and bomb! Eventually, the game was narrowed down to the six suspect, six weapons, and nine rooms that have made up the famous manor of murder.

In 1949, Waddington's Games began production on Clue. Today, the game is known around the world as Clue, Cluedo, and Detetive and is Waddington's best-selling game after Monopoly.