How It All Began...
So Whodunit? The answer to that takes us back to World War II. A young British law clerk
named Anthony Pratt was working in Leeds as a fire warden.
In manner befittting Clue's country house murder mystery theme, Pratt explained that "between the wars
all the bright young things would congregate in each other's homes for parties at weekends.
We'd play a stupid game called Murder, where guests crept up on each other in corridors and
the victim would shriek and fall to the floor."
Thus the idea of Clue was born. With the help of his wife, Mr. Pratt worked for years perfecting
the mechanics of the game. Original suspects included Colonel Yellow, Mr. Gold, Ms. Gray, Mr.
Brown, Professor Plum, and Mrs. Silver. Weapons included an ax, poison, hypodermic syringe, and
bomb! Eventually, the game was narrowed down to the six suspect, six weapons, and nine rooms
that have made up the famous manor of murder.
In 1949, Waddington's Games began production on Clue. Today, the game is known
around the world as Clue, Cluedo, and Detetive and is Waddington's best-selling game
after Monopoly.