Clue, Juicy Couture Edition - Copyright 2009; Released Circa Fall 2009 |
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The days of Colonel Mustard are long gone. But to be replaced by Cal I. Freakinfornia? The shame...
There is quite a lot that about this game that is shameful. First and foremost... the entire concept. But taking it as it is - a game for (young?) girls - it may suit its purpose. The mystery surrounding a fashion line is right up the overly-fashion-consious alley of the youth of today. The balance of female to male characters has shifted to the former with four female roles and two male. And we're introduced to some new character occupations. We now have a butler that is a suspect in a game. We also now have a dog trainer, an editor, a director, a designer and, of course, a Queen. It remains to be seen why a butler that goes around saying, "Peace, Love and Juicy!" hasn't been fired. The quotes are depressingly absurd for any non-teen player. The cards, however, are quite beautifully done in the fashion of old portraits. The missing couture items are fine for the concept of the game, but why is there a chandelier charm and cutlery charm? Why not a chandelier and knife? The rooms are done pretty well, given the premise. The carpets are pretty distracting, however, which make it difficult to focus on the abundant details within the rooms. The only other downside, really, is that the secret passages aren't integrated into the scene. Otherwise, it's nice to have a spin-off edition return to the mansion-format board. Overall, the artwork of the game is unique, which is the best thing about it. There is too much pink, however, and the lighter shades of colors don't contrast enough for easy viewing. There is one small flaw in the game, however. The instructions explain that the Juicy Couture show is being put on by the Queen O' Stuff, however, the box reads, Her Majesty Juicy Couture. This is only a nitpick flaw. The real flaw is the game itself. It's a crime against Clue. |
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